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PRESS RELEASE 2024-06-20

Dune: Awakening Direct Reveals What Makes it an MMO in New Major Showcase

From the alternate history setting to the world structure, the second Dune: Awakening Direct digs into the details.

Oslo, Norway – June 20, 2024 – Dune: Awakening, the Open World Survival MMO set on Arrakis from developer Funcom, today unveiled the second Dune: Awakening Direct. The showcase offers 30 minutes of in-depth interviews and game footage showing character creation, the MMO-like server structure, the narrative ramifications of a world where Paul Atreides was never born, and the spiritual journey the player will undergo in the game, following in the footsteps of the Fremen.

Dune: Awakening, which recently shot past 1 million wishlists on Steam, draws on the visual and aural identity created by Denis Villeneuve and Legendary’s recent blockbuster movies, and is deeply rooted in the original masterpiece by Frank Herbert. The game unleashes you on a vast and open Arrakis torn by war, where you must survive and strive for control of the spice alongside hundreds of other players.

Premiered at Summer Game Fest, the Story Cinematic – The Vision of Paul Atreides, revealed the alternate timeline that Jessica Atreides creates by choosing to give birth to a daughter instead of Paul, beginning a cascading chain of events. Paul’s absence leads to a huge power vacuum into which players will venture, creating their own story.

“Expression and customization” is one of the core pillars of Dune: Awakening. To showcase a part of that, the Direct shows off the robust in-game character creation tool. Choose every detail of your appearance, then your home planet, and even your mentor’s specialization, such as Mentat, Swordmaster, or Bene Gesserit, which determines your starting abilities.

Creative Director Joel Bylos also dived into the server structure and the Overland Map, which connects various massive sandbox maps, allowing for a larger number of players in each, both of which set Dune: Awakening apart from many other survival games.

“Making the world feel seamless and connected has always been one of our goals on Dune: Awakening,” said Joel Bylos. “We built this structure with the idea of making the game expandable, which is difficult with a single map. The idea with the overland map is that it allows us to just keep building the world and giving players new spaces to explore. Who knows what it will look like 5 years from now?”

Dune: Awakening has recently entered its persistent closed Beta, giving access to the full breadth of the game, from the Hagga Basin starting area to the Deep Desert endgame. Sign up for a chance to join on the official website, and wishlist the game on Steam.

With Gamescom coming up in August, Funcom now prepares for an epic Dune: Awakening gameplay reveal.

ABOUT FUNCOM

Funcom is a developer and publisher of online games for PC and consoles. Funcom has provided outstanding entertainment since 1993 and continues to expand its track-record of more than twenty released games. Titles include ‘Conan Exiles‘, ‘Secret World Legends, ‘Age of Conan: Hyborian Adventures’, ‘The Longest Journey’, ‘Anarchy Online’, ‘The Park’, and ‘Dreamfall: The Longest Journey’. For corporate information please visit www.funcom.com.

 

ABOUT LEGENDARY ENTERTAINMENT

Legendary Entertainment is a leading media company with film (Legendary Pictures), television and digital (Legendary Television and Digital Media) and comics (Legendary Comics) divisions dedicated to owning, producing and delivering content to worldwide audiences. Legendary has built a library of marquee media properties and has established itself as a trusted brand which consistently delivers high-quality, commercial entertainment including some of the world’s most popular intellectual property. In aggregate, Legendary Pictures-associated productions have realized grosses of more than $20 billion worldwide at the box office. To learn more visit: www.legendary.com

 

ABOUT FRANK HERBERT 

Frank Herbert (1920 – 1986) created the most beloved novel in the annals of science fiction, DUNE, winner of both the Hugo and Nebula Awards. He was a man of many facets, of countless passageways that ran through an intricate mind. His magnum opus is a reflection of this, a classic work that stands as one of the most complex, multi-layered novels ever written in any genre. Today the novel is more popular than ever, with new readers continually discovering it and telling their friends to pick up a copy. It has sold tens of millions of copies worldwide, in more than 40 languages.  Today his literary legacy is managed by his son Brian Herbert, and grandchildren Kim Herbert and Byron Merritt.

For more information, please contact:
Albin Sandberg
as@mi5communications.com



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